Grants you Brutality instead of Sorcery. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 15% for 4 seconds. You can only have one Reaping Mark active at a time. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost to deal 4323  Magic Damage and healing for 33% of the damage dealt if you are within melee range. There's no stealth alternative for a Nightblade within The Elder Scrolls Online, and the game's main stealth class contains a wide array of skills and abilities to provide players with a heavy dosage of DPS. Summon a dark spirit to terrify up to 3 enemies, causing them to flee in fear for 2 seconds. The shade’s attacks deal 142 Magic Damage and afflict the enemy with Minor Maim, reducing their damage by 15% for 4 seconds. The Magicka Nightblade BUILT for critical chance to such an extent, if you have everything you need…you WON’T fail to crit…it is, for want of a better term…”FLAWLESS!” Sting. You restore up to 4270 additional Stamina when the effect ends, based on the time this ability is active. Increases Max Magicka by 8% while a Siphoning ability is slotted. Shadow Cloak skill line only has a baseline duration of 1sec now after the patch as well. Converts to a Stamina ability, if cast behind the target, reduces their physical Resistance. Slash an enemy, dealing 822 Magic Damage. Drastically increases damage. Deals 300% more damage to targets at or below 25% Heath. Cloak yourself in shadow to become invisible for 3 seconds. Activating a Siphoning ability grants 1 Ultimate. An ally can target a nearby enemy and activate the Soul Leech synergy dealing 1104 Magic Damage to them and healing for any damage caused. The Siphoningskill is oriented towards spell-casting assassins, with abilities that de-buff and damage enemies and provide healing and positive buffs to you. If an enemy is hit, you reduce their Weapon/Spell Damage by 185 for 8 seconds and you gain Major Brutality and Major Sorcery, increasing your Weapon/Spell Damage by 20% for 20 seconds. Summon a dark spirit to terrify up to 3 enemies, causing them to flee in fear for 2 seconds. Community content is available under. Allies in the area can activate Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70% and healing them for 3249 Health over 4 seconds. Effect persists for 4 seconds after leaving the path. Increases Weapon and Spell Damage while you are flanking by 129. Focus your senses for 40 seconds, increasing your critical Damage and Healing by 2% with every light or heavy attack, up to 5 times. If an enemy is hit, you reduce their Weapon/Spell Damage by 185 for 8 seconds and you gain Major Brutality and Major Sorcery, increasing your Weapon/Spell Damage by 20% for 20 seconds. Heals you for 17% Max Heath if the enemy dies within 2 seconds of being struck. When an enemy dies within 2 seconds of being damage by you, you restore 938 Magicka or Stamina, whichever maximum is higher. This build is intended to act as a framework for someone to follow while leveling a Nightblade, whether it be a magicka damage dealer, a stamina damage dealer, a tank or a healer. The shade’s attacks deal 279 Magic Damage and occasionally whirlwinds all enemies around it, dealing 279 Magic Damage. If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing Weapon/Spell Damage by 20% of 20 seconds. You can detect marked enemies even if they use stealth or invisibility for 3s. When each trap is triggered, a dark spirit is summoned to terrify up to 6 enemies, causing them to flee in fear for 4 seconds. While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost to deal 4323  Magic Damage and healing for 33% of the damage dealt if you are within melee range. Siphon the vigor from your enemies’ blood, dealing 616 Magic Damage to all nearby enemies and healing you and your allies for 205 plus 20% for each enemy hit. Focus your senses for 40 seconds, reducing your damage taken by 2% with every Light or Heavy Attack, up to 5 times. It is how I designed my character in the last beta sessions, and it worked pretty well. Effect persists for 4 seconds after leaving the path. You can only have one Piercing Mark active at a time. Effect persists for 4 seconds after leaving the path. Shadow - AOE DPS & CC Line: Damages enemies in an area, as well as fearing, blinding them and ensnaring them. Remember: Elder Scrolls Online appeals to a diverse customer base that view and play the game in different ways. While this effect persists the enemy is afflicted with Minor Magickasteal, causing you and your allies to restore 300 Magicka every 1 second when damaging them. The "Dark Shades" morph is deprecated. If you would rather skip all the work and just get a huge list of perfect build templates for all roles and playstyles, you should get our Character Builds Guide where we walk you through step-by-step how to copy the best builds within minutes and you can become one of the top Nightblades in The Elder Scrolls Online. You can detect marked enemies even if they use stealth or invisibility for 3s. 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